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Casting time: 5 rounds | Spell cost: 200 |
Spell level: 11 | Spell category: water |
Affecting stats: int |
Offensive: No | Location: Anywhere |
Target: caster | Range: room |
Components: VS |
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Description:
With this, the Cryomancer places himself in
suspended animation. He is incapable of moving and is thrust into a deep sleep. He can only awake at the end of the spell. This works on non-sleeping races.
Cast Usage Invocation Usage |
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