|
TypeHealing Base Healing: 25 Animal Healing: 22 Fish Healing: 20 Insect Healing: 17 Plant Healing: 15 Non-Flesh Healing: 12 Undead Healing: 10 Alignment Healing: 0
Casting time: 1 rounds | Spell cost: 6 |
Spell level: 1 | Spell category: healing |
Affecting stats: wis |
Offensive: No | Location: Anywhere |
Target: livingtarget | Range: distant |
Components: VS |
|
Description:
This spell enables the caster to heal light wounds across great distances. The caster may only heal members of his or her own party. Even mortals who travel by themselves are considered to be their own party. This spell is good to use in pinches when party members are seperated from each other.
Cast Usage Invocation Usage |
|
|