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Casting time: 5 rounds | Spell cost: 150 |
Spell level: 11 | Spell category: enchantment |
Affecting stats: Int |
Offensive: No | Location: Anywhere |
Target: obtarget | Range: room |
Components: VS |
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Description:
This spell attempts to recharge a wand. However,
recharging puts a strain on the wand, which may result
in its destruction. Recharging in a power room reduces
this strain. Recharging a wand is less efficient than
creating a new one with wandmaking, so the maximum amount of
charges this spell can grant a wand is three.
Cast Usage Invocation Usage |
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